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KV Table
All Gamemodes
Custom TDM
Name | Type | Notes |
---|---|---|
min_players | int | Minimum number of players required to start a match |
max_players | int | Maximum player limit |
max_team_players | int | Maximum number of players in a team |
match_ending_enabled | bool | Champion screen |
skydive_ziplines_enabled | bool | Activating ziplines |
survival_jumpkit_enabled | bool | Double jump Mode |
survival_wallrun_enabled | bool | Wallrun mode |
survival_infinite_ammo | bool | Unlimited ammo for all weapons |
ground_loot_enable | bool | Whether loot should spawn on the ground |
lootbin_loot_enable | bool | Whether loot should spawn in loot bins |
Name | Type | ` |
---|---|---|
replay_enabled | bool | Whether kill replay should be enabled or not |
replay_delay | float | How far back do you want the replay to go |
default_shield_hp | float | How much shield you spawn with. Shield type autoscales. e.g. 75 for a blue shield |
whitelisted_weapon_x | string | If you want to restrict what weapons players can get, include the name of the weapons Example KV: whitelisted_weapon_0 "mp_weapon_mastiff" |
oob_damage_percent | float | How much ring should damage you if you go outside the bubble encompassing the play area e.g. 25 to deal 25 health damage on a target with 100 max health |
tgive_enabled | bool | Whether you can give yourself weapons through tgive |
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Last modified 7mo ago