# Copy Paste Commands

**Legends Lock**

```
character_dummie                      hide
character_bangalore                   lock
character_Bloodhound                  lock
character_Caustic                     lock
character_crypto                      lock
character_Gibraltar                   lock
character_Lifeline                    lock
character_Mirage                      lock
character_Octane                      lock
character_Pathfinder                  lock
character_wattson                     lock
character_Wraith                      lock
character_random                      lock
```

**Give Weapons Commands**

```
give mp_weapon_alternator_smg = Alternator
give mp_weapon_defender = Charge Rifle
give mp_weapon_esaw = Devotion
give mp_weapon_epg = EPG
give mp_weapon_shotgun = EVA8
give mp_weapon_vinson = Flatline
give mp_weapon_g2 = G7
give mp_weapon_energy_ar = Havoc
give mp_weapon_hemlok = Hemlok
give mp_weapon_sniper = Kraber
give mp_weapon_dmr = Longbow
give mp_weapon_lstar = Lstar
give mp_weapon_mastiff = Mastiff
give mp_weapon_shotgun_pistol = Mozambique
give mp_weapon_semipistol = P2020
give mp_weapon_energy_shotgun = Peacekeeper
give mp_weapon_pdw = Prowler
give mp_weapon_rspn101 = R301
give mp_weapon_r97 = R99
give mp_weapon_autopistol = RE45
give mp_weapon_smart_pistol = Smart Pistol
give mp_weapon_lmg = Spitfire
give mp_weapon_doubletake = Triple Take
give mp_weapon_wingman = Wingman
```

**Give Weapons Commands (Multiplayer)**

```
tgive mp_weapon_alternator_smg = Alternator
tgive mp_weapon_defender = Charge Rifle
tgive mp_weapon_esaw = Devotion
tgive mp_weapon_epg = EPG
tgive mp_weapon_shotgun = EVA8
tgive mp_weapon_vinson = Flatline
tgive mp_weapon_g2 = G7
tgive mp_weapon_energy_ar = Havoc
tgive mp_weapon_hemlok = Hemlok
tgive mp_weapon_sniper = Kraber
tgive mp_weapon_dmr = Longbow
tgive mp_weapon_lstar = Lstar
tgive mp_weapon_mastiff = Mastiff
tgive mp_weapon_shotgun_pistol = Mozambique
tgive mp_weapon_semipistol = P2020
tgive mp_weapon_energy_shotgun = Peacekeeper
tgive mp_weapon_pdw = Prowler
tgive mp_weapon_rspn101 = R301
tgive mp_weapon_r97 = R99
tgive mp_weapon_autopistol = RE45
tgive mp_weapon_smart_pistol = Smart Pistol
tgive mp_weapon_lmg = Spitfire
tgive mp_weapon_doubletake = Triple Take
tgive mp_weapon_wingman = Wingman
```

**Give Weapons with Attachments Commands**

```
With Cheats = give [weaponname] [attachments/mods]
Without Cheats = tgive [primary/secondary/tactical/ultimate] [weaponname] [attachments/mods]; you can also type p instead of primary, s instead of secondary etc.
```

**Give Helmet Commands**

```
script "Inventory_SetPlayerEquipment(gp()[0], \"helmet_pickup_lv1\", \"helmet\")"
script "Inventory_SetPlayerEquipment(gp()[0], \"helmet_pickup_lv2\", \"helmet\")"
script "Inventory_SetPlayerEquipment(gp()[0], \"helmet_pickup_lv3\", \"helmet\")"
script "Inventory_SetPlayerEquipment(gp()[0], \"helmet_pickup_lv4_abilities\", \"helmet\")"
```

**Give Backpack Commands**

```
script "Inventory_SetPlayerEquipment(gp()[0], \"backpack_pickup_lv1\", \"backpack\")"
script "Inventory_SetPlayerEquipment(gp()[0], \"backpack_pickup_lv2\", \"backpack\")"
script "Inventory_SetPlayerEquipment(gp()[0], \"backpack_pickup_lv3\", \"backpack\")"
script "Inventory_SetPlayerEquipment(gp()[0], \"backpack_pickup_lv4_revive_boost\", \"backpack\")"
```

**Give Armor / Shield Commands**

```
script "Inventory_SetPlayerEquipment(gp()[0], \"armor_pickup_lv1\", \"armor\")"
script "Inventory_SetPlayerEquipment(gp()[0], \"armor_pickup_lv2\", \"armor\")"
script "Inventory_SetPlayerEquipment(gp()[0], \"armor_pickup_lv3\", \"armor\")"
script "Inventory_SetPlayerEquipment(gp()[0], \"armor_pickup_lv4_all_fast\", \"armor\")"
```

**Give Incapshield / Knockdown Shields Commands**

```
script "Inventory_SetPlayerEquipment(gp()[0], \"incapshield_pickup_lv1\", \"incapshield\")"
script "Inventory_SetPlayerEquipment(gp()[0], \"incapshield_pickup_lv2\", \"incapshield\")"
script "Inventory_SetPlayerEquipment(gp()[0], \"incapshield_pickup_lv3\", \"incapshield\")"
script "Inventory_SetPlayerEquipment(gp()[0], \"incapshield_pickup_lv4_selfrevive\", \"incapshield\")"
```


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.r5reloaded.com/helpful-commands/commands/copy-paste-commands.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
