> For the complete documentation index, see [llms.txt](https://docs.r5reloaded.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.r5reloaded.com/helpful-commands/commands/status-command.md).

# Status Command

Get the current server status via the In-Game console.

## Status ConCommand

You can get the current server status by doing the following:

```
status
```

![Output of the status command.](https://409255511-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MiHqZrbtobH4F6SQNgu%2F-Mj0lCKtp7ykEtK7-s-N%2F-Mj0q59uBq-MEngnkem6%2Fchrome_uA8JeWo4Dh.png?alt=media\&token=9f6547cf-b521-45c2-9c53-3ec10648eb74)

Above you can see the output of the status command.

The most important part it gives back is the name, userid and ipaddress of all clients connected to the server.

In this example the arrow pointing to '1' is the userid for the client, "IcyCoree" the name of the client, loopback the clients ipaddress.

{% hint style="info" %}
Loopback will show for the client hosting the server.

For every other client it will show and ipaddress there instead.
{% endhint %}
